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1
Colour grading from scratch
Working through the node structure in DaVinci Resolve, from primary wheels to qualifiers and masks. Covers LOG footage, LUTs, and why a monitor calibration matters before any grade begins.
DaVinci Resolve Colour science LOG / LUT
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2
Multi-camera editing workflows
Syncing four or more camera angles without timecode, building a multicam sequence, and keeping audio in sync when the frame rate differs across sources.
Premiere Pro Multicam Audio sync
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3
Audio mixing for editors
Not a full mixing course — this covers what editors actually need: dialogue cleanup, room tone repair, background music levelling, and a loudness-normalised export for broadcast or streaming targets (−23 LUFS, −16 LUFS).
Dialogue repair LUFS targets Fairlight
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4
Motion graphics inside the edit
Using Essential Graphics in Premiere and Fusion in Resolve to create lower thirds, kinetic titles, and animated graphics without leaving the timeline.
Fusion Essential Graphics Keyframing
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5
Export and delivery settings
Codec choices, container formats, and render settings for YouTube, Vimeo, broadcast delivery, and archival. Includes proxy workflows that save time during editing without sacrificing final output quality.
Codecs Proxy workflow Delivery specs
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6
Narrative pacing and cut structure
How timing between cuts affects viewer attention. Practical exercises using real documentary and short-form footage — not theory alone, but timed assembly tasks with structured feedback.
Pacing Cut theory Feedback review